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PHPインストール設定(WindowsXP) ファイルダウンロード ダウンロードサイトより「VC6 x86 Thread Safe」のファイル(Zip)をダウンロードする ダウンロードファイル解凍 Zipファイルを解凍して、解凍後のディレクトリをphp5へ変更し、c \php5へ移動 環境設定 環境変数を設定して、"path"に"c \php5"を追加 apacheの設定ファイルを編集 ・・・・ 省略 ・・・・ #LoadModule usertrack_module modules/mod_usertrack.so #LoadModule version_module modules/mod_version.so #LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule php5_module C /php5/php5apache2_2.dll PHPIniDir c /php5 ※PHPIniDirの設定はシステム環境変数 PHPRC に設定することでも対応できる ・・・・ 省略 ・・・・ [Date] ; Defines the default timezone used by the date functions ; http //php.net/date.timezone date.timezone = Asia/Tokyo ・・・・ 省略 ・・・・ php.ini-developmentの設定ファイルを編集し、C \php5\php.iniへコピー ・・・・ 省略 ・・・・ <IfModule dir_module> DirectoryIndex index.html index.php </IfModule> ・・・・ 省略 ・・・・ <IfModule mime_module> # # TypesConfig points to the file containing the list of mappings from # filename extension to MIME-type. # TypesConfig conf/mime.types # # AddType allows you to add to or override the MIME configuration # file specified in TypesConfig for specific file types. # #AddType application/x-gzip .tgz # # AddEncoding allows you to have certain browsers uncompress # information on the fly. Note Not all browsers support this. # #AddEncoding x-compress .Z #AddEncoding x-gzip .gz .tgz # # If the AddEncoding directives above are commented-out, then you # probably should define those extensions to indicate media types # AddType application/x-compress .Z AddType application/x-gzip .gz .tgz # # AddHandler allows you to map certain file extensions to handlers # actions unrelated to filetype. These can be either built into the server # or added with the Action directive (see below) # # To use CGI scripts outside of ScriptAliased directories # (You will also need to add ExecCGI to the Options directive.) # #AddHandler cgi-script .cgi # For type maps (negotiated resources) #AddHandler type-map var # # Filters allow you to process content before it is sent to the client. # # To parse .shtml files for server-side includes (SSI) # (You will also need to add Includes to the Options directive.) # #AddType text/html .shtml #AddOutputFilter INCLUDES .shtml AddType application/x-httpd-php .php AddType application/x-httpd-php-source .phps </IfModule> index.phpを編集 <?php phpinfo(); ?> apacheを再起動して確認
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9131252Charge to a specified location with unbridled vigor, smashing through objects, knocking infantry back, and demoralizing nearby enemies. 9131253Charge to a specified location with unbridled vigor, smashing through objects, knocking infantry back, and demoralizing nearby enemies. 9131254Click and target destination 9131258To Victory! 9131259Charge to a specified location with unbridled vigor, smashing through objects, stunning infantry, and demoralizing nearby enemies. 9131260Charge to a specified location with unbridled vigor, smashing through objects, stunning infantry, and demoralizing nearby enemies. 9131261Click and target destination 9131265To Victory! 9131266Charge to a specified location with the chapter s vigor, smashing through objects and stunning enemies. 9131267Charge to a specified location with the chapter s vigor, smashing through objects and stunning enemies. 9131268Click and target destination 9131272+3 to Will Combat Discipline 9131273Charge to a specified location with the chapter s vigor, smashing through objects and stunning enemies. 9131274Charge to a specified location with the chapter s vigor, smashing through objects and stunning enemies. 9131275Click and target destination 9131276To Victory! 9131277To Victory! 9131278Click and target destination 9131279Charge to a specified location with unbridled vigor, smashing through objects, knocking infantry back, and demoralizing nearby enemies. 9131280Charge to a specified location with unbridled vigor, smashing through objects, knocking infantry back, and demoralizing nearby enemies. 9131281Charge to a specified location with unbridled vigor, smashing through objects, stunning infantry, and demoralizing nearby enemies. 9131282Charge to a specified location with unbridled vigor, smashing through objects, stunning infantry, and demoralizing nearby enemies. 9131283To Victory! 9131284Click and target destination 9131285Thaddeus learns to use his jump pack to move quickly between and over terrain. Assault Jump also gains special bonuses if Thaddeus is under the effects of Battle Supremacy (Avitus), Command Supremacy (Force Commander), or Tactical Supremacy (Tarkus) 9131286Jonah s mastery of Fortitude doubles the impact of all his healing effects. He also gains access to a relic enhancing the Force Barrier ability. 9131287Psychic powers in the Tomes of Will focus on psychological and temporal effects, as well as enhancing Energy reserves. 9131288At the rank of Codicier, Jonah is a fully trained Librarian of the Blood Ravens chapter. 9131289Ability Unlocked - Jonah can trigger the Avenger, a radial psychic blast that damages and knocks back his enemies. The Avenger does not require equipping a particular psychic Tome. 9131290Psychic powers in the Tomes of Strength focus on increasing a Librarian s effectiveness in close combat, or enhancing that of his allies. 9131291Battle Cry 9131292Become immune to knockback and perform Special Attacks with every melee strike. Nearby allies do increased damage. 9131293Loose a powerful battle cry that increases the damage output of nearby allies. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131294Click to activate 9131296Must have Wrath of the Blood Ravens upgrade 9131299Unshakable 9131300Makes the wearer immune to knockback. 9131301Unshakable 9131302Makes the wearer immune to knockback. 9131303Makes the wearer immune to knockback. 9131304Unshakable 9131305Unshakable 9131306Makes the wearer immune to knockback. 9131307Unshakable 9131308Makes the wearer immune to knockback. 9131309Unshakable 9131310Makes the wearer immune to knockback. 9131311Thornback 9131312Biomorph that allows the Hive Tyrant to charge across the battlefield, knocking over everything in his path. 9131313Grants Ability Charge 9131314Charge 9131315Charge at targeted location, knocking over everything in the charge path. 9131316Click and target area 9131320Click to activate 9131326Click to activate 9131332Become immune to knockback and perform Special Attacks with every melee strike. Nearby allies do increased damage. Nearby daemons are stunned. 9131333Loose a powerful battle cry that stuns nearby daemons and increases the damage output of nearby allies. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131334Battle Cry 9131335Battle Cry 9131336Loose a powerful battle cry that stuns nearby daemons, and increases the damage output and Energy Regeneration of nearby allies. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131337Become immune to knockback and perform Special Attacks with every melee strike. Nearby allies do increased damage and regain Energy. Nearby daemons are stunned. 9131338Click to activate 9131339Click to activate 9131340Click to activate 9131341Click to activate 9131342Click to activate 9131343Call for Blood 9131344Send allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131345Send allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131346Grants allies energy and sends them into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131347Grants allies energy and sends them into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131348Call for Blood 9131349Restores some energy to nearby allies and sends them into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy. 9131350Restores some energy to nearby allies and sends them into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy. 9131351Call for Blood 9131352Unholy Rage 9131353Enter an unholy rage during which Thaddeus drains Energy from nearby enemies. Damage to Thaddeus charges this ability. 9131354Enter an unholy rage during which Thaddeus drains Energy from nearby enemies. Damage to Thaddeus charges this ability. 9131358Piercing Cry 9131359Unleash a piercing cry which stuns daemons of the Warp. Restores some energy to nearby allies. 9131360Unleash a piercing cry which stuns daemons of the Warp. Restores some energy to nearby allies. 9131361Click to activate 9131362Battle Cry 9131363Become immune to knockback and perform Special Attacks with every melee strike. Nearby allies regain Energy and do increased damage. 9131364Loose a powerful battle cry that increases the damage output and Energy regeneration of nearby allies. The Commander becomes immune to knockback and performs special attacks with every melee strike. 9131365Click to activate 9131366Rampage 9131367Click and target location 9131368Toggle on/off 9131369Adrenal Rush 9131370Click to Activate 9131371Click to Activate 9131372Spawn a defensive hive node capable of expelling spore clouds. Clouds protect allies and slow enemies within them. 9131373Click and target location 9131374Click and target friendly infantry 9131375Click and choose direction 9131376Click and target enemy infantry 9131379Sword of Fate 9131380Sword of Spite 9131381Grants Ability Doomblast 9131382Soaked in the blood of ten thousand foes, this force sword allows the Sorcerer to channel his spite into radial doom blasts. 9131383Click and target area 9131384Toggle on/off 9131388Brand a targeted location with a summoning circle from which Bloodletters will periodically spawn. These daemons will remain so long as they have Energy, which drains over time. 9131389Bestow the blessings of Nurgle one of your units. That unit will explode into a foul cloud on death, damaging nearby enemies and healing nearby allies. 9131390Spawn a controllable cloud of death and decay, dealing damage to any enemy infantry and vehicles within it. 9131391Invoke Nurgle s power over death, causing enemy casualties to linger as undead warriors attacking nearby enemies. 9131392Sacrifice a friendly infantry unit to spawn a squad of Bloodletters. These daemons will remain so long as they have Energy, which drains over time. 9131393Temporarily reduce all enemy units sight range to almost nil. 9131394Gift an allied squad with the Blood God s favor; the squad regains health when dealing damage in melee. 9131395Click to activate 9131396Empyreal Abyss 9131397Creates a devastating warp rift that deals heavy damage to units in an area. Unholy chains will pull nearby infantry into its area of effect. 9131398Click and target area 9131400Aura of Decay 9131401Project a foul cloud of pestilence, knocking back all those nearby and making the area poisonous to enemy units. 9131402Click to activate 9131404Daemonic Roar 9131405Emit a terrible howl, forcing nearby enemy infantry to flee momentarily in abject terror. 9131406Click to activate 9131407Force Sword 9131408Bolt Pistol 9131409Aura of Decay 9131410Project a foul cloud of pestilence, knocking back all those nearby and making the area poisonous to enemy units. 9131411Click to activate 9131412Replenished by Supplies 9131413Limited Use 9131414+20 Minion Creature Health 9131415+20 Minion Creature Health 9131416Replenished by Explosives Supplies 9131417+20 Minion Creature Health 9131418Limited Use 9131419Synapse 9131420-50% Ability Energy Costs 9131421Powerful synaptic link with the Hive Mind, allows the Tyrant to use his abilities more often and at a reduced cost. 9131422Replenished by Grenadier Supplies 9131423Causes no damage 9131424Triggers after a countdown 9131425Limited Use 9131426Grants Energy to all nearby allies 9131427Replenished by Medical Supplies 9131428Limited Use 9131429Good vs. Targets in Cover 9131430Increased effectiveness vs. buildings 9131431Psychic Tome 9131432Psychic Tome 9131433Grants Force Dome 9131434Grants Psychic Transfer 9131435Grants Veil of Time 9131436Grants Vanish 9131437Grants Fear of the Darkness 9131438Grants Gate of Infinity 9131439Grants Empower 9131440Grants Split the Earth 9131441Grants Quickening 9131442Grants Might of the Ancients 9131443Grants Vortex of Doom 9131444Grants Smite 9131445Grants Ignite Soul 9131446Grants Force Barrier 9131447Protects against ranged damage 9131448Knocks back enemy units and projectiles 9131449Powerful single-target attack 9131450Powerful ranged attack 9131451Small area of effect 9131452Pulls enemies into Vortex 9131453Increases hand-to-hand damage 9131454Hand-to-hand strike cause knockback 9131455Highly accelerated movement 9131456Knockback immunity while moving 9131457Knock back and damage units in a linear path 9131458Allies use Abilities for free for the duration 9131459Teleport allies to the Librarian 9131460Force enemies to fall back in fear 9131461Render a unit invisible 9131462Increase movement and attack speeds 9131463Remove set-up times 9131464Area of Effect 9131465Restores an ally s Energy 9131466Immobilizes units in an area 9131467Summons Bloodletters 9131468Target is sheathed in flames 9131469Flames damage nearby enemies 9131470High damage attack 9131471Area of effect 9131472Take control of an enemy unit 9131473Electromagnetic Field 9131474Click and target location 9131475Allows reviving units from a distance 9131476Dome causes damage to enemies 9131477Dome blinds enemies 9131478Requires the Tome of Barriers to be equipped 9131479Enemies killed by the power detonate, damaging adjacent enemies 9131480Victims of Smite are stunned for a short duration 9131481The Librarian s ranged attack has a chance to stun 9131482Vortex can be moved about the battlefield 9131483Taking other actions ends the effect 9131484Drive enemies into uncontrolled rage 9131485Charge into combat in Quickened state 9131486Low Health triggers Quickening 9131487Passive uses cost no Energy 9131488Requires the Tome of Quickening to be equipped 9131489Enhances Quickening 9131490Kills made with Split the Earth increase Librarian s melee damage 9131491Passive uses cost no Energy 9131492Targets defense reduced 9131493When paired with the Tome of Mist, this psychic hood allows the Librarian to shroud an enemy in the Warp, temporarily freezing them in stasis -- invulnerable but unable to act. 9131494Can target enemies to freeze them in stasis 9131495Suppresses nearby enemies 9131496Drained enemies are stunned 9131497First Gift of the Artificers 9131498Donate to receive unique item 9131499Avitus Missile Launcher [Assault Cannon] 9131500Cyrus Sniper Rifle 9131501Jonah Force Sword 9131502Tarkus Plasma Gun [Storm Bolter] 9131503Thaddeus Lightning Claw [Thunder Hammer] 9131504Thule Multi-Melta 9131505Only the currently selected squad receives an item 9131506A unique item is to be released from the chapter vaults. The item will be customized to the currently selected squad. [Items in brackets are granted if the squad has Terminator armor equipped.] 9131507Second Gift of the Artificers 9131508Donate to receive unique item 9131509Avitus Heavy Bolter [Assault Cannon] 9131510Cyrus Combat Shotgun 9131511Jonah Force Staff 9131512Tarkus Bolter [Storm Bolter] 9131513Thaddeus Lightning Claw [Thunder Hammer] 9131514Thule Multi-Melta 9131515Only the currently selected squad receives an item 9131516A unique item is to be released from the chapter vaults. The item will be customized to the currently selected squad. [Items in brackets are granted if the squad has Terminator armor equipped.] 9131517Only the selected squad is affected 9131518Donate to modify Corruption 9131519Gene Seed Renewal 9131520Expendable item 9131521Increase Stamina by 2 9131522One use only 9131523Treatments in the Apothecarion invigorate the Space Marine s holy implants, further enhancing his superhuman frame. 9131524Rites of Marksmanship 9131525Expendable item 9131526+2 to Ranged Combat Discipline 9131527One use only 9131528Rigorous practice rites allow the Space Marine to achieve an even greater skill with ranged weapons. 9131529One use only 9131530Only the selected squad is affected 9131531Only the selected squad is affected 9131532Only the selected squad is affected 9131533Only the selected squad is affected 9131534Donate to increase the Combat Discipline 9131535Donate to increase the Combat Discipline 9131536Donate to increase the Combat Discipline 9131537Hypnotherapy Rites 9131538Expendable item 9131539Donate to increase the Combat Discipline 9131540Increase Will by 2 9131541Renewed prayer and hypnotherapy rites refocus the Space Marine s mind on the struggle ahead. 9131542Donate to gain experience 9131543Only the selected squad is affected 9131544Oath of Penance 9131545Expendable item 9131546Donate to modify Corruption 9131547Reduce Corruption by 8 9131548One use only 9131549Only the selected squad is affected 9131550Swearing an oath to atone for past sins through a lengthy crusade of penance, the Space Marine returns to the path of the righteous. 9131551Greater Oath of Penance 9131552Expendable item 9131553Donate to modify Corruption 9131554Reduce Corruption by 8 9131555One use only 9131557Swearing an oath to atone for past sins through a lengthy crusade of penance, the Space Marine returns to the path of the righteous. 9131558Donate to increase the Combat Discipline 9131559Affects all squads 9131560Affects all squads 9131561Greater Rites of Marksmanship 9131562Expendable item 9131563Donate to increase the Combat Discipline 9131564+1 to Ranged Combat Discipline 9131565One use only 9131567Rigorous practice rites allow the Space Marine to achieve an even greater skill with ranged weapons. 9131568Affects all squads 9131569Greater Bionic Implants 9131570Expendable item 9131571Donate to increase the Combat Discipline 9131572+1 to Strength Combat Discipline 9131573Affects all squads 9131574One use only 9131575Bionic enhancements add still greater strength and power to the Space Marine. 9131576Greater Hypnotherapy Rites 9131577Expendable item 9131578Donate to increase the Combat Discipline 9131579+1 to Will Combat Discipline 9131580Affects all squads 9131581One use only 9131582Renewed prayer and hypnotherapy rites refocus the Space Marine s mind on the struggle ahead. 9131583Affects all squads 9131584Expendable item 9131585Donate to gain experience 9131586Aura of Blood 9131587Expend Health to activate a damage aura around Avitus. 9131588Manifest Avitus s unholy hate in an aura around his squad after an expenditure of Health. Enemy squads in close proximity bleed profusely, taking damage over time. 9131589Click to Activate 9131592Unholy Terror 9131593Expend Health to force nearby enemies to fall back. 9131594Channel Avitus s unholy hate into a fearsome shout that forces all nearby enemies to fall back. Using this ability consumes some of Avitus s own Health. 9131595Click to Activate 9131598Click and target destination 9131599Click and target destination 9131600Unholy Terror 9131601Ability Unlock - Channel Avitus s unholy hate into a fearsome shout that forces all nearby enemies to fall back. Using this ability consumes some of Avitus s own Health. 9131602Ability Unlocked - Channel Avitus s unholy hate into a fearsome shout that forces all nearby enemies to fall back. Using this ability consumes some of Avitus s own Health. 9131603Deadly Package 9131604Ability Unlock - Surreptitiously plant a powerful explosive on one of your allies. Then detonate the charge, causing massive damage and incapacitating the ally. 9131605Ability Unlocked - Surreptitiously plant a powerful explosive on one of your allies. Then detonate the charge, causing massive damage and incapacitating the ally. 9131606Ethereal 9131607So complete is Cyrus s mastery of darkness and shadows that he becomes able to vanish from sight so completely as to become immune to damage so long as he remains unrevealed. Being revealed makes him susceptible to additional damage, however. 9131608So complete is Cyrus s mastery of darkness and shadows that he can now vanish from sight so completely as to become immune to damage so long as he remains unrevealed. Being revealed makes him susceptible to additional damage, however. 9131609Daemonic Possession 9131610Ability Unlock - Call upon the unholy pacts Thaddeus has made to send one of his squad-mates soaring ahead. Upon landing, the Space Marine is violently possessed by a daemon in a detonation of blood and fire. The summoned Bloodletter attacks all nearby units (friend or foe) until it runs out of Energy and returns to the Warp. 9131611Ability Unlocked - Call upon the unholy pacts Thaddeus has made to send one of his squad-mates soaring ahead. Upon landing, the Space Marine is violently possessed by a daemon in a detonation of blood and fire. The summoned Bloodletter attacks all nearby units (friend or foe) until it runs out of Energy and returns to the Warp. 9131612Raptor Assault 9131613Assault Jump becomes Raptor Assault, after which Thaddeus lands with devastating force, dealing massive damage to anyone caught in the blast radius. Teleport similarly becomes Warp Assault. 9131614Assault Jump becomes Raptor Assault, after which Thaddeus lands with devastating force, dealing massive damage to anyone caught in the blast radius. Teleport similarly becomes Warp Assault. 9131615Deadly Package 9131616Plant a remote charge on a targeted allied unit. 9131617Plant an explosive on an ally. Then detonate the charge, causing massive damage and incapacitating the ally. Number of Accessory slots decreased by one. 9131618Click and target allied unit 9131619Detonate Package 9131620Detonate the explosive-equipped unit. 9131621Click to activate 9131622Ethereal 9131623Vanish from the enemy s sight so completely as to become immune to damage. Attacking or coming too close to enemies reveals Cyrus, making him highly susceptible to damage. 9131624Vanish from the enemy s sight so completely as to become immune to damage. Attacking or coming too close to enemies reveals Cyrus, making him highly susceptible to damage. 9131625Toggle On/Off 9131631Daemonic Possession 9131632Send one of Thaddeus s squad-mates soaring ahead to violently transform into an uncontrolled Bloodletter. 9131633Call upon the unholy pacts Thaddeus has made to send one of his squad-mates soaring ahead. Upon landing, the Space Marine is violently possessed by a daemon in a detonation of blood and fire. The summoned Bloodletter attacks all nearby units (friend or foe) until it runs out of Energy and returns to the Warp. 9131634Click and target destination 9131635Daemonic Possession 9131636Send one of Thaddeus s squad-mates teleporting ahead to violently transform into an uncontrolled Bloodletter. 9131637Call upon the unholy pacts Thaddeus has made to send one of his squad-mates teleporting ahead. Upon arrival, the Space Marine is violently possessed by a daemon in a detonation of blood and fire. The summoned Bloodletter attacks all nearby units (friend or foe) until it runs out of Energy and returns to the Warp. 9131638Click and target destination 9131642Raptor Assault 9131643Soar over the battlefield, landing with devastating force, dealing massive damage to anyone caught in the blast radius. 9131644Soar over the battlefield, landing with devastating force, dealing massive damage to anyone caught in the blast radius. 9131645Warp Assault 9131646Teleport through the Warp, wreathing the squad in foul energies which discharge upon arrival, doing devastating damage. 9131647Teleport through the Warp, wreathing the squad in foul energies which discharge upon arrival, doing devastating damage. 9131648Click and target destination 9131649Click and target destination 9131650Toxin Sacs 9131651Click and target area 9131652Click to activate 9131653Toggle On/Off 9131654Toggle On/Off 9131655Click to activate 9131656Taunt 9131657Force nearby enemies to switch targets and engage Tarkus s squad, drawing their fire from other friendly units. 9131658Force nearby enemies to switch targets and engage Tarkus s squad, drawing their fire from other friendly units. 9131659Click to activate 9131662Taunt 9131663Force nearby enemies to switch targets and engage Tarkus s squad in melee combat. 9131664Force nearby enemies to switch targets and engage Tarkus s squad in melee combat. 9131665Click to activate 9131671Click and target 9131675Aura of Rage 9131676Activate an aura of madness that has a chance to send any nearby enemy into a blind fury, forcing him to attack his own allies. 9131677Activate an aura of madness that has a chance to send any nearby enemy into a blind fury, forcing him to attack his own allies. 9131678Click to activate 9131684Click to activate 9131687Aura of Rage 9131688Activate an aura of madness that has a chance to send any nearby enemy into a blind fury, forcing him to attack his own allies. 9131689Activate an aura of madness that has a chance to send any nearby enemy into a blind fury, forcing him to attack his own allies. 9131690Click to activate 9131694Enrage 9131695Send a targeted enemy into a blind rage, forcing him to attack his own allies. 9131696Send a targeted enemy into a blind rage, forcing him to attack his own allies. 9131697Click and target 9131702Chapter s Fury 9131703Enter a state of holy fury during which Thaddeus s abilities have no Energy cost or cool-down, and nearby allies have reduced ability cool-downs. Damage to Thaddeus charges this ability. 9131704Enter a state of holy fury during which Thaddeus s abilities have no Energy cost or cool-down, and nearby allies have reduced ability cool-downs. Damage to Thaddeus charges this ability. 9131707Unholy Fury 9131708Enter a state of unholy fury during which Thaddeus drains Energy from nearby enemies and his abilities have no Energy cost or cool-down. Damage to Thaddeus charges this ability. 9131709Enter a state of unholy fury during which Thaddeus drains Energy from nearby enemies and his abilities have no Energy cost or cool-down. Damage to Thaddeus charges this ability. 9131712Click and target destination 9131713Repairs allied vehicles and structures. 9131714Click and target allied vehicle or structure 9131715Repair 9131719Apothecary 9131720Apothecary 9131721Commander 9131722Apothecary 9131723Force Commander 9131724Force Commander 9131725Commander 9131726Force Commander 9131727Zoanthrope 9131728Zoanthrope 9131729Infantry 9131730Zoenthrope 9131731Wraithlord 9131732Wraithlord 9131733Vehicle 9131734Wraithlord 9131735Icon of Summoning 9131738Salvaged Armor 9131739Expendable item 9131740Donate to receive unique item 9131748One use only 9131749Only the currently selected squad receives an item 9131750A unique armor item salvaged by Techmarine Martellus from the wreckage of his Thunderhawk. The item will be customized to the currently selected squad. [Items in brackets are granted if the squad has Terminator armor equipped.] 9131751Salvaged Weaponry 9131752Greater Summoning 9131753Doppelganger ability may now target enemy champions. Narcissistic now grants +125 Health. 9131754Blessing of Mikelus 9131755Purity Seal 9131756"Walk ever forward in the light of the Emperor, Blood Ravens." 9131757Consume 9131758Consume the Sorcerer s own Energy to restore Health. 9131759Consume the Sorcerer s own Energy to restore Health. 9131760A unique weapon salvaged by Techmarine Martellus from the wreckage of his Thunderhawk. The item will be customized to the currently selected squad. [Items in brackets are granted if the squad has Terminator armor equipped.] 9131761Expendable item 9131762Donate to receive unique item 9131763Mantle of Stone 9131764Power Armor 9131765Chapter records tell of a Veteran Janus who wore this armor in battle against the Chaos Champion Trias. Since then, dozens of Blood Ravens have fought countless campaigns in this venerable power armor, but very few have died in it. 9131766Carapace of Vigor 9131767Scout Armor 9131768Mk IIIe scout fatigues featuring additional insulation and padding making the Space Marine wearing them less reliant on his superhuman physiology to stave off hostile elements. This leaves the wearer with greater reserves to expend in combat. 9131769Storm Mantle 9131770Librarian Armor 9131771Centuries ago, Librarian Braden weathered an Eldritch Storm and turned its psychic energy back on his Eldar foes. Since then, the armor has resonated with psychic energy. 9131772Inspiring Oath of Loyalty 9131773Offsets an additional 2 points of Corruption when equipped 9131776Grants Ability Daemonic Doppelganger 9131777Grants Ability Daemonic Doppelganger 9131778Grants Ability Daemonic Doppelganger 9131779Grants Trait Narcissistic 9131780Grants Trait Narcissistic 9131781"I am the Emperor s might made manifest. I am his will and fury. Let all those who oppose the Imperium tremble before me." 9131782Self-Repairing Plating 9131783Dreadnought Armor 9131785Melee units take damage when attacking the dreadnought 9131786Narcissistic 9131787All minion traits and bonuses apply to the Sorcerer instead. 9131788Narcissistic 9131789All minion traits and bonuses apply to the Sorcerer instead. 9131790Adamantium plating fitted with an internal compartment housing a pair of cyber skulls tasked to carry out repair rites to the Dreadnought. 9131791Axe of the Iron Snake 9131792Power Axe 9131794The Iron Snakes of planet Ithaka have long revered this mighty power axe as a weapon used to destroy great wyrms in the oceans of their home world. 9131795Talons of Lebes-Nerais 9131796Terminator Lightning Claws 9131797Chaos Power Node 9131798Secures Power Node and allows the construction of Power Generators. 9131799Secures Power Node and allows the construction of Power Generators. 9131800Power Node 9131801Activated Power Node 9131802Chaos Power Generator 9131803Build this for additional power resource. 9131804Increase power resource rate 9131805Power Generator 9131806Power Add-on 9131807Click to deploy 9131808These revered weapons were used in the purging of a Genestealer cult in the Lebes-Nerais outpost. After felling thousands of xenos, the claws were returned to an artificer of the Imperial Fists, who repaired and sanctified the weapons. 9131809Scorching Doom of Deimos 9131810Melta Gun 9131811When the Blood Ravens assaulted the Chaos stronghold on Kronus, Sergeant Kurtis used this melta gun to bring down a daemonic Defiler, allowing his brothers to attack the mighty warp gate feeding the Traitors power. Kurtis did not survive the assault, but the Deimos Gate could not have been shut without his sacrifice. 9131812Symphony of Liquefaction 9131813Dreadnought Multi-Melta 9131814At the Battle of Dakota Gorge, the venerable dreadnought Johan of the Novamarines used this fearsome multi-melta to bring down a mighty Chaos Titan. The searing heat of the weapon cut through the massive war machine s ankle assembly, sending it teetering into the nigh-bottomless gorge. 9131815Crusader Force Sword 9131816Force Sword 9131817Force blade specially attuned to targets with Warp taint upon them. The Traitor Legions rightly fear blades such as this. 9131818Pitiless Shotgun 9131819Combat Shotgun 9131820Modified Lawbringer shotgun firing fragmentation shells designed to extend the weapon s killing power. 9131829Area of Effect 9131830Attacks from this weapon deal damage over a small area. 9131833Grants Trait Area of Effect 9131835Level 3 Chaos Temple 9131836+2 to Stamina Combat Discipline 9131837+2 to Will Combat Discipline 9131838+2 to Stamina Combat Discipline 9131839+2 to Stamina Combat Discipline 9131840+2 to Stamina Combat Discipline 9131841+3 to Strength Combat Discipline 9131842+2 to Strength Combat Discipline 9131843+2 to Strength Combat Discipline 9131844+2 to Ranged Combat Discipline 9131845+2 to Ranged Combat Discipline 9131846+2 to Ranged Combat Discipline 9131847Right-click to activate. 9131848Capture the gate switch to open the logic chamber. 9131852Click and target area 9131856Click and target area 9131857Teleport 9131858Teleport to the designated location. 9131859Teleport to the designated location. 9131860Click and target area 9131861Navigating the Bridge 9131862Imperial Guard Squad 9131863Light Infantry 9131864Storm Trooper Sergeant 9131865Shrine to Chaos 9131866Shrine to Chaos 9131867Summons Chaos units 9131868Favor of the Dark Gods 9131869Earn the Favor of the Dark Gods by fighting and killing your enemies. 9131875Click and target area 9131880A melee specialist that uses brute force and health draining attacks to crush enemies. Shrines will periodically summon temporary Bloodletters. 9131881Malignant Blindness 9131882Temporarily reduce all enemy units sight range to almost nil. 9131883Bloodlust 9131884For a duration your infantry will buff the damage of nearby allies whenever they attack in melee. 9131885Blood Sacrifice 9131886Sacrifice a friendly infantry unit to spawn a squad of Bloodletters. These daemons will remain so long as they have Energy, which drains over time. 9131887Empyreal Abyss 9131888Creates a devastating warp rift that deals heavy damage to units in an area. Unholy chains will pull nearby infantry into its area of effect. 9131889Offense 9131890Defense 9131891The Plague Champion can shoot normally while suppressed. He can be upgraded to support allies with different plague auras and turrets. Shrines will heal nearby friendly units and periodically suppress nearby enemy infantry. 9131892Touch of Nurgle 9131893Bestow the blessings of Nurgle on an allied unit. That unit will explode into a foul cloud on death, damaging nearby enemies and healing nearby allies. 9131894Plague of Undeath 9131895Invoke Nurgle s power over death, causing enemy casualties to linger as undead warriors attacking nearby enemies. 9131899Click to activate 9131900Iron Halo 9131901Activate a force field that absorbs damage by draining Energy. 9131902Activate a force field that absorbs damage by draining Energy. 9131903Click to activate 9131904Grants Ability Curse of Tzeentch 9131905An ancient force sword whose complex etchings represent the workings of dark fate. Allows the Sorcerer to place the Curse of Tzeentch upon an enemy, causing damage and more. 9131906Spawn a controllable cloud of death and decay, dealing damage to any enemy infantry and vehicles within it. 9131907Noxious Cloud 9131908Creates a devastating warp rift that deals heavy damage to units in an area. Unholy chains will pull nearby infantry into its area of effect. 9131909Empyreal Abyss 9131910Support 9131911Excels at breaking enemy formations with damaging and disruptive spells. Shrines will fire bolts that damage units in an area over time. 9131912Dark Flames 9131913Creates a line of fire that damages infantry. Infantry will temporarily catch on fire and hurt other nearby infantry. 9131914Mass Warp 9131915Teleport all of your units to the Sorcerer s location. 9131916Daemonic Summoning 9131917Brand a targeted location with a summoning circle from which Bloodletters will periodically spawn. These daemons will remain so long as they have Energy, which drains over time. 9131919Creates a devastating warp rift that deals heavy damage to units in an area. Unholy chains will pull nearby infantry into its area of effect. 9131920Empyreal Abyss 9131921Warp Shift 9131922Shift the Bloodletters partway into the Warp, making them immune to damage but unable to attack. 9131923Click to activate 9131924Terminator 9131925Terminator 9131926Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport. 9131927Terminator Squad 9131928Terminator Squad 9131929Corrupt Honor Guard 9131930Heavy ranged assault infantry 9131931Deadly veterans of a thousand campaigns, Assault Terminators are very powerful heavy melee infantry units. Highly durable, immune to suppression and can teleport. 9131932Terminator Assault Squad 9131933Terminator Assault Squad 9131934Corrupt Honor Guard 9131935Heavy melee assault infantry 9131936Tomb of Ebberos 9131937Destroy to loot wargear 9131940Click and target area 9131942Sergeant 9131943Imperial Guard Squad 9131944Light Infantry 9131945Hurl a blast of bio-plasma, doing area of effect damage. Effective against groups of infantry. 9131946A reliable sidearm used for dispatching lesser foes. 9131947With this gift, Daemonic Doppelgangers regain Health and Energy each time they strike a foe. 9131948Chaos Temple 9131949Building 9131950Chaos Temple 9131952Right-click to occupy 9131953Civilian Structure 9131954Missile Turret 9131955Building 9131956Data Recovered 9131958Data Updated 9131959Your current profile data has been updated with higher level data found on the leaderboards. 9131961Predators 9131962You are about to guide two mighty Predator tanks into the teeth of the Black Legion. With them, you must break the enemy lines and open the way for a full assault. 9131963Use the Predator Annihilator and its twin-linked lascannons to eliminate enemy vehicles. 9131964Use the Predator Destructor and its autocannon to blast apart knots of infantry. 9131965Both tanks can also overcharge their engines to crush and knock back infantry, or deploy smoke grenades to reduce incoming fire. 9131966If one of the Predators is rendered inoperative, a Techmarine will deploy in a Razorback tank. Guide him to the damaged tank and he will get it operational again. 9131967Finally, remember that vehicles have weaker rear armor, so guard your flanks. 9131968Unholy Stench 9131969Discharge a foul gas that damages and suppresses nearby enemy units. 9131970Click to activate 9131971Titan Teleporter 9131972Terminator Teleport Pack 9131973Grants the Teleport ability 9131974This unique combat teleporter was gifted to Veteran Titan of the Blood Ravens First Company when he was assigned to defend Rahe s Paradise from the Necrons. 9131975Never-Ending Hail of Obliteration 9131976Terminator Assault Cannon 9131977Sanction of Terra 9131978Terminator Power Fist 9131979Arms of the Titan 9131980Thunder Hammer and Storm Shield 9131981This thunder hammer and storm shield were wielded by a preternaturally massive Space Marine sent to Rahe s Paradise to battle the Necrons. They returned along with the veteran s remains. 9131983Storm Bolter 9131984This prized storm bolter was turned against forces of the Imperial Guard in the Kaurava Campaign. Its original owner, Sergeant Stefanus, never returned from Kaurava, nor was his holy gene-seed recovered. 9131985Storm of Lost Stefanus 9131986Commander Power Armor [Teleporter] 9131987Avitus Power Armor [Purity Seal] 9131988Cyrus Scout Armor 9131989Jonah Librarian Armor 9131990Tarkus Power Armor [Purity Seal] 9131991Thaddeus Power Armor [Purity Seal] 9131992Thule Dreadnought Armor 9131993Commander Power Axe [Power Fist] 9131994Avitus Lascannon [Assault Cannon] 9131995Cyrus Combat Shotgun 9131996Jonah Force Weapon 9131997Tarkus Melta Gun [Storm Bolter] 9131998Thaddeus Power Axe [Hammer and Shield] 9131999Thule Multi-Melta 9132000Let your hand be that of the Emperor, and deliver swift sanction to His enemies! From the Sermons of St. Munsell 9132001The withering hail of explosive bolts fired from this mighty assault cannon has broken entire armies and quelled enormous Ork uprisings throughout the galaxy. 9132002Astartes MK II Absinia Pattern. The assault cannon is a powerful suppression weapon. Unlike the heavy bolter, it is also effective against armored vehicles and leaves a hand free to wield a power fist. 9132003Astartes MK II Absinia Pattern. The assault cannon is a powerful suppression weapon. Unlike the heavy bolter, it is also effective against armored vehicles and leaves a hand free to wield a power fist. 9132004Astartes MK II Absinia Pattern. The assault cannon is a powerful suppression weapon. Unlike the heavy bolter, it is also effective against armored vehicles and leaves a hand free to wield a power fist. 9132005The Howling Griffons swear grave oaths before entering combat, swearing victory on pain of death. These ancient claws bear one of these grim oaths engraved across each gauntlet. 9132006Terminatus-pattern. Larger versions of the infantry Lightning Claw, these paired talons allow their wielder to slash through infantry in short order. 9132007Artificer claws fitted with a small energy shield generator which deflects some ranged attacks. 9132008Lightning claws with an artificer-designed fluctuating energy field. This causes greater trauma in certain targets, leading to prolonged bleeding. 9132009Angel s Talon type Lightning Claw. Consisting of a reinforced glove and four power talons, the Lightning Claw excels against massed infantry. Each slash can wound or kill multiple targets. 9132010Angel s Talon type Lightning Claw. Consisting of a reinforced glove and four power talons, the Lightning Claw excels against massed infantry. Each slash can wound or kill multiple targets. 9132011Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9132012Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9132013Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9132014Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9132015Mk VIII Errant type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9132016Mk VIII Errant type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9132017Mk VIII Errant type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9132018Mk VIII Errant type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9132019Mk VIII Errant type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9132020Mk VIII Errant type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9132021Grants Trait Unshakable 9132022Grants Trait Unshakable 9132023Grants Trait Unshakable 9132024Grants Trait Unshakable 9132025Grants Trait Unshakable 9132026Grants Trait Unshakable 9132027Bonded Exoskeleton 9132028Summon a Daemonic minion who takes the form of a targeted enemy. The daemon cannot impersonate enemy champions. 9132029Summon a powerful Daemonic minion who takes the form of a targeted enemy. The daemon can impersonate any enemy. 9132030Apothecary Galan 9132031Heals allies and revives fallen commanders. Has Scouts, Razorback, Plasma Cannon. 9132032Apothecary 9132033Galan 9132034Corrupt Apothecary 9132035Teleporter Pack 9132036Missile Launchers 9132037Upgrade the Tarantula sentry gun to twin-linked missile launchers, effective against vehicles. 9132038Upgrade Turret 9132039Lascannons 9132040Upgrade the sentry gun to twin-linked lascannons, effective against vehicles. 9132041Upgrade Turret 9132044Equip AV weapon 9132045Holo-Field 9132046Grants an ability allowing the Webway Gate to cloak nearby allies form sight. 9132047Upgrade Gate 9132048Doppelganger Alive 9132049Fire lethal psychic bolts at the targeted area. 9132050The favor of the Changer of Ways enhances the Energy reserves of the Sorcerer and any Daemonic Doppelgangers he summons. 9132051Long talons evolved for killing the hive s enemies. 9132052Upgrades your Chaos Temple to level 2. Unlock Bloodletters, Chaos Dreadnought, Bloodcrusher, and Plague Marines. 9132053Upgrades your Chaos Temple to level 3. Unlock Chaos Predator and the Great Unclean One. 9132054Grants Limited Invulnerability 9132055Reactive Strike - Melee attackers take damage 9132056Restoring - Regain Energy from enemy melee atttacks 9132057Modified Absinia pattern assault cannon with master-crafted linkages that improve the connection between the veteran in Terminator armor and the mighty weapon attached to his arm. The added control and feedback is said to fuel the righteousness of the Space Marine. 9132058Counter-weights built into this assault cannon help increase the effectiveness of the Terminator in close combat. 9132059Modified Absinia pattern assault cannon with artificer linkages that improve the connection between the veteran in Terminator armor and the mighty weapon attached to his arm. The added control and feedback is said to fuel the righteousness and fortitude of the Space Marine. 9132060Assault cannon fitted with a signum targetter which guides its hail of devastation with deadly accuracy. 9132061Astartes Mk IIIt bolt pistol modified to fire Hellfire toxin rounds especially effective against Tyranids. Also features the Apothecary s Oath of Service emblazoned near the barrel. 9132062Reduced Setup and Cooldown time. 9132063Data Recovered 9132064Your profile data did not load successfully. However, your profile has been set using the recovery code you provided. If you wish to retry loading your current data, please sign out. Otherwise, continue with the recovered data. 9132065Data Updated 9132066Your current profile data has been updated with higher level data that you provided with your recovery code. 9132069Click and target area 9132070Fleshtearer pattern chainsword featuring extended barbed blades that cause prologed bleeding in its victims. 9132071Ancient fleshtearer pattern chainsword featuring litanies of battle along its blade guard marking its many victories. 9132072Trap 9132073Ranged Weapon 9132074Ranged Weapon 9132075Ranged Weapon 9132076Ranged Weapon 9132077Ranged Weapon 9132078Ranged Weapon 9132079Melee Weapon 9132080Melee Weapon 9132081Melee Weapon 9132082Ranged Weapon 9132083Melee Weapon 9132084Melee Weapon 9132085Melee Weapon 9132086Melee Weapon 9132087Melee Weapon 9132088Melee Weapon 9132089Ranged Weapon 9132090Ranged Weapon 9132091Ranged Weapon 9132092Ranged Weapon 9132093Melee Weapon 9132094Melee Weapon 9132095Melee Weapon 9132096Ranged Weapon 9132097Ranged Weapon 9132098Ranged Weapon 9132099Ranged Weapon 9132100Ranged Weapon 9132101Ranged Weapon 9132102Ranged Weapon 9132103Melee Weapon 9132104Melee Weapon 9132105Melee Weapon 9132106Ranged Weapon 9132107Ranged Weapon 9132108Ranged Weapon 9132109Ranged Weapon 9132110Ranged Weapon 9132111Ranged Weapon 9132112Ranged Weapon 9132113Melee Weapon 9132114Melee Weapon 9132115Melee Weapon 9132116Melee Weapon 9132117Melee Weapon 9132118Ranged Weapon 9132120Can Only be Replaced, Not Removed 9132121Can Only be Replaced, Not Removed 9132122Tainted by the power of Chaos, this psychic blade hungers for the souls of the Sorcerer s enemies. 9132123Close combat fist with master-crafted energy couplings allowing its energy field to drain less from the Dreadnought s power plant. 9132124Modified Dreadnought close combat weapon featuring subsystems based on the design of the mighty seismic hammer. Delivers additional power and disruption with each blow. 9132125Reinforced plating featuring a secondary adamantium layer, provides greater overall battlefield resilience. 9132126Master-Crafted Dreadnought Plating with a built in relic force field generator. The invisible energy field coating the Dreadnought deflects a portion of any attack. 9132127Master-Crafted Dreadnought Plating with a built in relic force field generator. The invisible energy field coating the Dreadnought deflects a portion of any attack. Further enhanced with artificer motivators allowing the Dreadnought to deal more powerful blows and better stabilize ranged weapons. 9132128Deployed with specially designed stabilizing counter weights fitted on a Space Marine s power armor, this Lightning Claw gauntlet makes the user resistant to being kocked down by heavy blows and explosions. 9132129Master-Crafted MK Xb flamer forged by the Technarines of the Salamanders chapter. In addition to superior combat performance, it is said to make its wielder highly resistant to flame attacks. 9132130Artificer power armor fitted with enhanced fiber bundles that enhance close-combat effectiveness. Its very sight is said to drive fellow Space Marines to feats of combat prowess as well. 9132131Artificer power armor fitted with enhanced targeters that enhance ranged combat effectiveness. Its very sight is said to drive fellow Space Marines to feats of combat prowess as well. 9132132MK VIII Errant type power armor, fitted with additional ceramite plates to make its wearer even more resilient in combat. 9132133MK VII Aquila power armor with enhanced fiber bundles that enhance close combat effectiveness. 9132134MK IId Wrathgiver power fist featuring an enhanced power field able to reduce the hardest target to scraps and melted slag. 9132135Swift Justice type power sword with improved power transfer systems making its power field less taxing on the power plant of the weapon. 9132136Reinforced Mk IIIb scout fatigues featuring enlarged carapace plates and thick ballistic fiber for enhanced battlefield resilience. 9132137Master-crafted Mk III scout fatigues featuring enhanced protection and redesigned weapon harnesses allowing for more effective use of weapons. 9132138Artificer Mk III scout fatigues featuring enhanced protection and redesigned weapon harnesses allowing for more effective use of weapons. 9132139Master-crafted two-handed thunder hammer emblazoned with chapter litanies said to enhance the wielder s combat endurance. 9132140A holy relic of the Blood Ravens, this battle standard fills the chapter s Space Marines with renewed zeal and fervor. Those who fight alongside it will gladly face down the deadly rain of enemy fire. 9132141Chaos Dreadnought 9132142Chaos Dreadnought 9132143Chaos Walker 9132144Warpfire 9132145Trigger a line of fiery detonations, damaging infantry and vehicles. 9132146Click and choose a direction. 9132147"For we knew that to save, there would be certain pain and suffering, and all we had worked for would be placed in jeopardy, yet there was no hesitation in our decision. Indeed, it was never deemed a decision to begin with." 9132148Infantry 9132149Supply Crate 9132150Destroy for supplies and ammunition 9132151Orbiting Aurelia 9132152Alongside the Judgment of Carrion 9132153Fighting Chaos Space Marines 9132154Fighting Imperial Guard 9132155Fighting Space Marines 9132156Assault Jump, Orbital Bombardment, Artillery Strike and other support abilities will not function. 9132157Ambushes could come at any moment. Be prepared for close-quarters combat. 9132158Scything Talons 9132159Charge at targeted location, knocking over everything in the charge path. 9132160Trigger a line of fiery detonations, damaging all enemy infantry and vehicles. 9132161Call a Tyrant Guard minion creature. Highly resilient, the Guard can also taunt enemies. 9132162Summon a Daemonic minion who takes the form of a targeted enemy. The daemon cannot impersonate enemy champions. 9132163Cluster Mines, Remote Detonators and the Locator Beacon can bolster your defense. 9132164Time is short; move quickly or initiates will die. 9132165Travel to Planet Calderis 9132166Weirdboy 9132167Infantry 9132169Click here to continue a completed campaign from Dawn of War II in Chaos Rising. 9132170There are no completed Dawn of War II campaigns stored for this profile. Only completed campaigns can be continued in Chaos Rising. 9132171Go back to the save game selection screen. 9132172Import the selected campaign and start Chaos Rising. 9132173Heavy Bolter Turret 9132174Suppresses infantry 9132175Lascannon Turret 9132176Effective against vehicles. 9132177Effective against vehicles. 9132178Missile Turret 9132179Chaos Temple 9132180Chaos central structure. Summons heavy units. 9132181Chaos Temple 9132182Destroy to recover wargear. 9132183Drop Pod 9132184Destroy to recover wargear. 9132185Power Generator 9132186Power Generator 9132187Power Generator 9132188Power Generator 9132189Destroy to cause nearby Blood Ravens to fall back. 9132190Destroy to cause nearby Blood Ravens to fall back. 9132191Destroy to cause nearby Blood Ravens to fall back. 9132192Destroy to cause nearby Blood Ravens to fall back. 9132193Araghast the Pillager 9132194Chaos Dreadnought 9132195Chaos Dreadnought 9132196Chaos Dreadnought 9132197Ulkair 9132198Plague Champion 9132199Plague Champion 9132200Sorcerer of Tzeentch 9132201Sorcerer of Tzeentch 9132202Avitus 9132203Cyrus 9132204Jonah Orion 9132205Techmarine Martellus 9132206Tarkus 9132207Thaddeus 9132208Eliphas the Inheritor 9132209Eliphas the Inheritor 9132210Aspiring Champion of Chaos 9132211Aspiring Champion of Chaos 9132212Bloodletter 9132213Bloodletter 9132214Bloodletter 9132215Bloodletter 9132216Chaos Space Marine 9132217Chaos Space Marine 9132218Chaos Space Marine 9132219Chaos Space Marine 9132220Chaos Space Marine 9132221Chaos Heretic 9132222Chaos Heretic 9132223Chaos Heretic 9132224Chaos Dreadnought 9132225Chaos Dreadnought 9132226Chaos Dreadnought 9132227Chaos Dreadnought 9132228Chaos Havoc 9132229Bloodcrusher 9132230Noxious Cloud 9132231Noxious Cloud 9132232Noxious Cloud 9132233Noxious Cloud 9132234Plague Marine 9132235Plague Marine 9132236Plague Champion 9132237Chaos Predator 9132238Chaos Predator 9132239Sorcerer of Tzeentch 9132240Webway Assembly 9132241Webway Assembly 9132242Webway Assembly 9132243Eldar central structure. Summons heavy units. 9132244Wraithguard 9132245Spiritseer 9132246Chaos Dreadnought 9132247Chaos Dreadnought 9132248Chaos Walker 9132249Chaos Walker 9132250Chaos Walker 9132251Artillery Strike 9132252Call down a barrage from allied Imperial Guard artillery positions. 9132253Call down a barrage from allied Imperial Guard artillery positions. 9132254Click and target area 9132255Plague Champion 9132256Plague Champion 9132257Champion of Nurgle 9132258Champion of Nurgle 9132259Sorcerer of Tzeentch 9132260Chaos Psyker 9132261Corrupt Devastator 9132262Corrupt Scout 9132263Corrupt Librarian 9132264Corrupt Techmarine 9132265Corrupt Tactical Marine 9132266Corrupt Assault Marine 9132267Eliphas the Inheritor 9132268Aspiring Champion of Chaos 9132269Chaos Space Marines 9132270Chaos Heavy Infantry 9132271Chaos Heretics 9132272Chaos Light Infantry 9132273Noxious Cloud 9132274Noxious Cloud 9132275Damaging cloud of filth 9132276Damaging cloud of filth 9132277Sorcerer of Tzeentch 9132278Chaos Psyker 9132279Wraithguard 9132280Eldar Heavy Infanrty 9132281Veteran Infantry 9132282Storm Trooper Squad 9132283Veteran Infantry 9132284Imperial Guard Squad 9132285Light Infantry 9132286Light Infantry 9132287Light Infantry 9132288Light Infantry 9132289Space Marine Heavy Weapons 9132290Space Marine Heavy Weapons 9132291Ork Psyker 9132292Genestealer Brood 9132293Corporaptor Hominis 9132294Tyrant Guard 9132295Tyranicus Scutatus 9132296Sergeant Endymion 9132297Vortex of Doom 9132298Vortex of Doom 9132299Vortex of Doom 9132300Vortex of Doom 9132301Right click at a position to move the vortex. 9132302Noxious Cloud 9132303Ability 9132304The facility is defended by large numbers of enemy infantry. 9132305The enemy has taken up positions in many hardened structures and bunkers. 9132306Can only have one squad leader 9132307Level 2 Webway Assembly 9132308Warlock 9132309Add a Warlock to lead the squad. Warlocks have Wraithsight which boosts the speed of nearby Wraithguard. 9132310Add squad leader 9132311Warlock (Wraithguard) 9132312Build Structures 9132313Artificer chainsword modified to discharge a small current, enhancing the pain caused to the enemies of Man. 9132314This ancient force staff projects the Librarian s psychic might in a passive aura that enhances the minds of nearby allies, allowing them to resist suppression. 9132315Focusing his mind with this ancient staff, the Librarian emits a powerful aura that sheaths nearby allies. This psychic aura increases their protection against damage and guides their close combat strikes. 9132316Reduced Setup and Cooldown time. 9132317Lightning claw gauntlet etched with blessings of zeal, guiding the wielder to take strength from the blows he delivers unto the enemy. 9132318Lightning claw gauntlet with an artificer-designed fluctuating energy field. This causes greater trauma in certain targets, leading to prolonged bleeding. 9132319Lightning claws inscribed with the blessings of Laraman, said to make the wielder highly resistant to trauma. 9132320Artificer claw fitted with a small energy shield generator which deflects some close combat attacks. 9132321Master-crafted lightning claw gauntlet with secondary power plant allowing for the generation of an energy field more effective at damaging thickened armor. 9132322Master-crafted multi-melta with secondary heat bloom which can occasionally cause prolonged burning on targets. 9132323Multi-melta with master-crafted actuators and counter weights which improve its use as a powerful bludgeon in close combat. 9132324Included in the workings of this artificer weapon is a compartment housing a pair of cyber skulls tasked to carry out repair rites to the Dreadnought. 9132325Master-crafted thunder hammer with near perfect balance, allowing for swifter movement across the battlefield. 9132326Dreadnought Close-Combat Weapon 9132327Dreadnought Close-Combat Weapon 9132328A holy relic of the Blood Ravens, this battle standard fills the chapter s Space Marines with renewed zeal and fervor. Those who fight alongside it can lay down a withering storm of fire upon the enemy. 9132329Featuring a specially attuned psychic hood, this armor generates a psychic shield that deflects damage to the Librarian. 9132330Destroy the Eldar encampment 9132331Hold the rendezvous beacon until Jonah s arrival 9132332Chaos Portal 9132333Crushing Talons 9132334Critical damage 9132335Choose if you re new to Real-Time Strategy games. 9132336Choose if you ve played Real-Time Strategy games before. 9132337Choose if you are an expert at Real-Time Strategy games. 9132338Unforgiving difficulty, choose if you dare… 9132339(Affects enemy damage and defense) 9132340Destroy the Eldar encampment (0/3) 9132341Infiltrate Cyrus and use explosives to bring down this building. 9132342Victory Point Power Supply 9132343This power supply powers the victory point next to it. Bringing this power supply down to critical health disables the victory point. Use the power supply self-repair ability to repair a power supply that has taken critical damage and restore power to the victory point. 9132344Powers the victory point next to it. Bringing this generator down to critical health will disable the victory point and set it to a neutral state. 9132345Victory Point 9132346Holding victory points increases your score. The more points you hold, the faster your score will increase. 9132347Lightning Claws 9132348Equips the squad with Lightning Claws that are effective against infantry, heavy infantry and vehicles. They deal splash damage with each blow making them the ultimate melee upgrade. 9132349Equip melee weapon 9132351Eldar walkers and grav tanks are present. Use anti-vehicle weapons. 9132352Eldar structures have been detected on the surface, explosives will be ideal for this mission. 9132353The Orks are well armed. Expect vehicles, gunners in structures, and ambushes. 9132354Angel Gate is the Forge s final defense. Destroying it would render the Forge vulnerable. 9132355Patrols and outposts will call for reinforcements if not destroyed quickly. 9132356The power of Chaos has strengthened the traitor. Do not underestimate him. 9132357Powerful armored vehicles patrol the area. Use anti-vehicle weapons. 9132358Plague Marines are in the area. They are slow, but very resilient and deadly at close range. 9132359Venom Cannon 9132360Powerful weapon firing bolts of crystalized venom that can penetrate even the thickest of armor. 9132361Ranged Weapon 9132362Grants Trait Armor Piercing 9132363Melee or Ranged attacks ignore up to 240 armor value. 9132364Armor Piercing 9132365Heavy Talons 9132366Loose an orb of empyreal flame at a target. Orbs detonate on impact and leaving smoldering residue that can continue to damage enemies. 9132368Jonah Orion 9132374Minion Traits 9132375Reduces Corruption by 1 9132376Reduces Corruption by 2 9132377Reduces Corruption by 3 9132378Reduces Corruption by 4 9132379Reduces Corruption by 5 9132380Reduces Corruption by 6 9132381Reduces Corruption by 7 9132382Reduces Corruption by 4 9132383Reduces Corruption by 9 9132384Reduces Corruption by 10 9132385Black Reliquary 9132386Destroy to redeem deployed squads. 9132387Armor Piercing 9132388All minion creature attacks ignore up to 100 armor value. 9132389Combat Expert 9132390+30% Melee and Ranged Damage 9132391Grants Minion Trait Combat Expert 9132394Grants Minion Trait Combat Master 9132395+40% Melee and Ranged Damage 9132396Combat Master
https://w.atwiki.jp/nbalive07/pages/12.html
NBALive07購入検討者へ DVDドライブについて(推測ですよー たぶんこうじゃないと思います) NBALive07はDVD-ROMを採用しクライアント→DVDアクセスでゲームを動かします。(一般的なPlay Station等のデジタルメディアコンシュマーゲームハード) DVDドライブは様々な企業から販売されていますが特定の企業のドライブでは動作不安定に陥ります。(Oct,7,2006 未解決)原因がソフトウェア的な問題ではなくハード(DVD-ROMもしくはドライブとDVD-ROMの相性)的な問題なのでEA Sportsからのパッチでの修正は難しいと思います。よって管理人GBはこのゲームをオススメしますがそこのところを確認の上よろしくお願いします。 そのバグとは? あらゆるエキシビジョン(5対5の試合)のゲーム終了後、ダイナスティーモードならGMモードに戻るとき、オンラインならロビーに戻るときNBALive07が強制的に終了しOS(Windows)のディスクトップ上に戻ってしまいます。オンラインゲームではもう一度立ち上げるまでに少々時間掛かりますがゲームには問題ありませんがダイナスティーではセーブされずにシャットダウンしてしまうので進めることが出来なくなってしまいます。その点を頭に入れての購入を検討してください。 対策は? ハードウェアの問題なので管理人GBからはどうしようも出来ないというのが現状です。 その動作が起きなかったドライブの企業を下記に書かせて頂きます。 自作PCや後付でバルクドライブ(日本除くアジア系企業製)をお使いの方はこの現象に置きやすいかもしれません。 動作OK NEC製DVDドライブ 富士通製DVDドライブ 東芝製DVDドライブ(Nov.11.2006追加) 動作NG 販売元バッファロー パイオニア製外付けDVD 自分のドライブのメーカーを確認する方法(WindowsXP Windows2000) まずドライブをPCと繋いだ状態(外付けならUSB、IEEE1394 内臓ならSCSI ATAPIなど)で{マイコンピュータ}を開いてそのドライブが一覧に出てくると思いますからドライブのアイコンにカーソルを合わせて右クリックして{プロパティ}→{ハードウェア}でDVD/CDドライブの型番とメーカーが出てくると思いますので確認お願いします。 ご協力を プレイヤーのみなさんはこの現象どうだったでしょうか?もしよろしければ新規プレイヤーの為に使用しているドライブメーカーと動作状況を報告していただければ助かります。 結局のところ すべて憶測の話ですので・・・ このゲームをするに至って・・・ 推奨スペック? このゲームの推奨スペックはカナリ推奨です。もしかしたらそれで動きませんでした、ゴメンなさい。ってところもあるかもしれない。 メインメモリ 256MB以上って書いてあるけど・・・厳しいかと768MB以上をオススメします。私は1.3GBですがノートでも1GBでスンナリ動きました。 VGA(ビデオカード) これはGF4Ti以上REDEON7500って書いてありますがGF4は以前持ってたんですが4400程度(VRAM128MB)くらいなら少々いじること出来るかも。でも最高でもミディアムでしょうけど。ロウから見るとミディアムはかなり向上してると思います。REDEONの方は9500程度(128MB)あるといいと思います。無理にグラフィックレベル上げるとオンラインの時大変なことになります。もしかしたら相手にも迷惑が? これについては128MBあれば大丈夫!でも最高じゃないよ。最近の各社メーカーさんの出してるPCでもかなり使えるVGA載せてる(キャプチャのためやらDVD見るためやら)から大丈夫だと思います。もしカクカクしたら下げてみてください。 HDD 3.7GB必要だそうで。これは問題ないかな。もしPrintScreen使用するなら6GB前後あれば1年は動かせます(たぶん CPU 最初に書くべきだった。Intel系でしたらPen4の2Gあれば十分かと。AMDならAthlonXP2500+で(GBこれ・・・古いorz)十分です。 ネットワーク環境 ブロードバンド契約なら大丈夫。有線と無線でやってみたけど問題なし。ここが問題になる前に日本-アメリカ間の遅延が250ms程度・・・コッチが気になる。 デバイスドライブ アジア、USどっちもDVDです。DVD-ROMが必要です。 これで分からない方は↓へ。可能な限り質問にお答えします。 GB筆 名前 コメント
https://w.atwiki.jp/uhinin/pages/22.html
VMを使わずにWindowsアプリをOS X上で動作させる方法があるので、 このページではその手順についてまとめる。 ※ちなみにVM(Parallels Desktop)のXPでもMetaTrader4の動作可能。 VM環境構築は別ページにまとめる。 MikuInstaller の準備 MikuInstaller からダウンロードしてアプリケーションディレクトリにインストール。 MetaTrader4 の準備 MetaTrader4から mt4setup.exeをダウンロード mt4setup.exe をMikuInstaller.app にドラッグ&ドロップしてインストールする※インストールの最後にMT4を起動するオプションのチェックを外して完了すること MikuInstaller.app を終了する dlldump.comから mfc42.dlをダウンロード fontnic.comから wingding.ttfをダウンロード ダウンロードした2つのファイルを「/Users/ユーザ名/Library/Application Support/Mikuinstaller/prefix/default/drive_c/windows/system32/」に移す MetaTrader4 を起動する /Users/ユーザ名/Applications/Mikuinstaller/Meta Trade 4/MetaTrader.app を起動 以前利用していたmp4などを利用する インストールしたばかりだと、インストールされているmp4などが少ない。 以前利用していたmq4をバックアップからコピーすれば増えるが mq4を増やしたりするたびにバックアップしたりするのが手間ので、 バックアップ先を直接読み書きしてくれれば楽になる。 シンボリックリンク(Windowsで言うところのショートカット)を使うことで、 以前利用していたmq4などを利用できるようにする。 MT4やMetaEditorを起動しているなら終了する バックアップしてあるexpertsのディレクトリパスを確認 ターミナルを起動し、バックアップディレクトリパスへのシンボリックリンクを作成する 1. ディレクトリを移動する cd /Users/ユーザ名/Library/Application\ Support/MikuInstaller/prefix/default/drive_c/Program\ Files/MetaTrader 4 2. 既存のexpertsをバックアップしておく mv experts experts_org_20110130 3. シンボリックリンクを作成する (ln -s リンク先パス リンク名) ln -s /Volumes/Drobo/FX/MetaTrader/MetaTrader\ 4/experts experts 同様に templates のシンボリックリンクも作成すればテンプレートも利用可能。 そもそもMetaTrader4をインストールした過去があるなら 今回インストールしたMT4のディレクトリを上と同様にシンボリックリンクしてしまえば そのまま利用できるのでは?と、いうことで試したらちゃんと動作した。 タグ MetaTrader MikuInstaller OSX 関連ページ 環境構築
https://w.atwiki.jp/nkym_memo/pages/76.html
Windows7 WindowsXP
https://w.atwiki.jp/dstudio/pages/23.html
「Windows」版(以降PC版)のドリームスタジオ。 「DreamCast」版(以降DC版)ドリームスタジオの翌年、2001年7月に発売された。 パッケージをリニューアルし、「3D本格RPGつくろう!!」にタイトルを変更したものも発売されている。 (本品ディスクは同一。デバッグ用フロッピーディスク付属。) 生産量は不明だが、オンラインユーザーの数は多くなかった。(PCドリスターの欄参照) 「Windows版ドリームスタジオ」公式ホームページはすでに消去されている。 DC版との相違点は以下の通り。 描写処理 基盤が違う為描写が異なってくる。 【スペック】 OS:Microsoft Windows95/98/98SE/ME/2000 以上のOSが正常に動作しているPC/AT互換機 CPU:Intel Pentium Ⅱ 233Mhz以上 空きメモリ 64MB以上(128MB以上推奨) ビデオカード 以下の条件を満たすビデオカード AGPスロット対応/必要VRAM8MB以上 以下の条件を満たしているドライバ 16bitカラーモード対応 DirectX7.0aのDirectDraw、Direct3D対応 (DirectX7.0aが製品に付属。) サウンドカード:以下の条件を満たすサウンドカードとドライバ DirectX7.0aのDirectSoundに対応 【欠点】 画質はDC版よりも悪いとされる。 動作不良(バグ)がいくつも確認されている。 オブジェクトの表示に欠損が出る。 演技指定の「自動」が上手く働かない 等 後にリニューアルパッケージ版にデバッグ用フロッピーディスクが付属され、 また公式ホームページからもパッチがダウンロード出来るようになった。 追加要素 オブジェクトの追加 (現代風少年・現代風少女・男子学生・女子学生・キャミソール・メイドロボ・ロボット。ロボットは顔パーツのみ。) サンプルゲームの追加(マイロボ・骨武者) タイトル画面前にNEXTECHのロゴマークの表示を追加。 セーブ容量の追加(32ファイル分。DC版ビジュアルメモリ8個分となる。PC版はフォルダを開くことによりファイルの入れ替えが可能なので、実質無限大と言える。) デモムービーのオブジェがPC版のものに変更。 消去要素 トップメニュー「環境設定」の消去。 スクリプトメニュー「振動設定」の消去。(但し、サンプルゲーム「夢の国のオルフェ」内にて「振動設定」欄を確認。消去ミス。) サンプルゲーム「がんばれマスター」の消去。 DC版ではスタッフから配布された「闇の国のファム」がPC版には配布されなかった。 /一時期PC版の体験版が配布されていた。
https://w.atwiki.jp/soscomp/pages/161.html
Windows向けゲームやPhotoshopなどは基本的にWindowsでしか動きませんが、 Wineを使うことによって動かすことが出来ます。 Wineのインストール 実際に使ってみよう 動作確認済みソフトAppDB 超コンピ研で動作確認できたもの Wineのインストール アプリケーションの追加と除去 または、ターミナルエミュレーターを開いて sudo apt-get install wine 実際に使ってみよう アプリケーションのインストール方法 端末を開き .exeファイル wine 実行ファイル名 .msi ファイル msiexec 実行ファイル名 または、ファイルマネージャからダブルクリックしても起動可能 動作確認済みソフト AppDB AppDBに載ってるよ AppDBに載っていなくて自分で動作確認できたソフトがあったらここに書いておいてください。 超コンピ研で動作確認できたもの 東方永夜抄@Ubuntu 8.04 Timidityを入れればBGMも出る でもゲームのBGMに今時MIDIって・・・orz Let s note R6だとちょっときつかった 名前 コメント このページへのアクセス数 total - today - yesterday - このページのタグ一覧 Linux
https://w.atwiki.jp/okibaproj/pages/14.html
20171222 Windows SDK 7.1 webインストーラー マイクロソフト ダウンロードセンター Microsoft Windows SDK for Windows 7 and .NET Framework 4 Language English DownloadDirectX End-User Runtime Web Installer Close windowDirectX End-User Runtime Web Installer The Windows SDK provides tools, compilers, headers, libraries, code samples, and a new help system that developers can use to create applications that run on Microsoft Windows. Version 7.1 File Name winsdk_web.exe Date Published 5/19/2010 File Size 498 KB The Windows SDK provides tools, compilers, headers, libraries, code samples, and a new help system that developers can use to create applications that run on Microsoft Windows. You can use the Windows SDK to write applications using the native (Win32/COM) or managed (.NET Framework) programming model. Please see the Release Notes for the full list of supported platforms, compilers, and Visual Studio versions and any late breaking issues. For detailed information about the content in this SDK, including a description of new content, please see the Welcome to the Windows SDK section in the documentation. Supported Operating System Windows 7, Windows Server 2003 R2 Standard Edition (32-bit x86), Windows Server 2003 R2 Standard x64 Edition , Windows Server 2008, Windows Server 2008 R2, Windows Vista, Windows XP Service Pack 3 Platform architecture Install this SDK on and/or create applications for platform chipsets X86, X64, and Itanium. .NET Framework Create applications that target .NET Framework versions 2.0, 3.0, 3.5, 4. Visual Studio Use the resources in this SDK with Visual Studio versions 2005, 2008, and 2010, including Express editions (Not all features work with all versions of Visual Studio. For example, you cannot use the .NET 4 tools with Visual Studio 2008.) For this release, the Windows SDK is available thru a web setup (this page) that enables you to selectively download and install individual SDK components or a via an ISO image file so that you can burn your own DVD. .NET Framework Developer Center Windows Client Developer Center Windows SDK MSDN Developer Center Windows Server Developer Center Windows SDK 7.1 iso マイクロソフト ダウンロードセンター Microsoft Windows SDK for Windows 7 and .NET Framework 4 (ISO) Language English DownloadDirectX End-User Runtime Web Installer The Windows SDK provides tools, compilers, headers, libraries, code samples, and a new help system that developers can use to create applications that run on Microsoft Windows. Note There are multiple files available for this download. Once you click on the "Download" button, you will be prompted to select the files you need. Version 7.1 File Name GRMSDK_EN_DVD.iso GRMSDKIAI_EN_DVD.iso GRMSDKX_EN_DVD.iso Date Published 5/19/2010 File Size 567.3 MB 569.4 MB 570.9 MB The Windows SDK provides tools, compilers, headers, libraries, code samples, and a new help system that developers can use to create applications that run on Microsoft Windows. You can use the Windows SDK to write applications using the native (Win32/COM) or managed (.NET Framework) programming model. Please see the Release Notes for the full list of supported platforms, compilers, and Visual Studio versions and any late breaking issues. For detailed information about the content in this SDK, including a description of new content, please see the Welcome to the Windows SDK section in the documentation. Supported Operating System Windows 7, Windows Server 2003 R2 (32-Bit x86), Windows Server 2003 R2 x64 editions, Windows Server 2008, Windows Server 2008 R2, Windows Vista, Windows XP Service Pack 3 Platform architecture Install this SDK on and/or create applications for platform chipsets X86, X64, and Itanium. .NET Framework Create applications that target .NET Framework versions 2.0, 3.0, 3.5, 4. Visual Studio Use the resources in this SDK with Visual Studio versions 2005, 2008, and 2010, including Express editions (Not all features work with all versions of Visual Studio. For example, you cannot use the .NET 4 tools with Visual Studio 2008.) The Windows SDK is available as a DVD ISO image file so that you can burn your own DVD. If you do not need to burn a DVD the SDK is also available via a Web Setup that enables you to selectively download and install individual SDK components. To verify that you are downloading the correct ISO file, please refer to the table below to select the ISO file to download based upon your CPU architecture. Additionally, you can use the CRC and SHA1 to validate that the ISO file download was successful. ================================================ x86 ISO File Name GRMSDK_EN_DVD.iso CRC# 0xBD8F1237 SHA1 0xCDE254E83677C34C8FD509D6B733C32002FE3572 ================================================ x64 ISO File Name GRMSDKX_EN_DVD.iso CRC# 0x04F59E55 SHA1 0x9203529F5F70D556A60C37F118A95214E6D10B5A ================================================ Itanium ISO File Name GRMSDKIAI_EN_DVD.iso CRC# 0x50EFE61D SHA1 0x2093EE439193EF79A1629FD9A826CE8D4DE9A93D ================================================ .NET Framework Developer Center Windows Client Developer Center Windows SDK MSDN Developer Center Windows Server Developer Center ダウンロードできるファイル GRMSDK_EN_DVD.iso ... x86 GRMSDKIAI_EN_DVD.iso ... IA64 GRMSDKX_EN_DVD.iso ... x64(amd64) 上のページでダウンロードできるisoファイルは下記のページのリンクから飛んで GRMSDK_EN_DVD.iso ... x86 GRMSDKX_EN_DVD.iso ... x64(amd64) をダウンロード https //qiita.com/makopo/items/b30709c22f6cf820e7fe 完全html保存 Windows 10にWindows SDK 7.1をインストールする方法 - Qiita.htm VS2010とSP1とSDK7.1のインストール手順 http //blawat2015.no-ip.com/~mieki256/diary/201309283.html 完全html保存 mieki256 s diary - Windows SDKをインストールしようとして四苦八苦.htm OSとSDKのvewsionについて http //wiki.onakasuita.org/pukiwiki/?Windows%20SDK 完全html保存 Windows SDK - おなかすいたWiki!.htm windows SDKのおおまかなversionについての理解 https //ja.wikipedia.org/wiki/Microsoft_Windows_SDK wikiのWindowsSDKのページ Microsoft Windows SDK - Wikipedia.htm 完全htmlとして保存 Windows SDK 7.1インストール時の注意点として、 VC++2010ランタイム、又はVC++2010SP1ランタイムが入っていると不具合がでてインストールできない よってこれらランタイムをアンインストールしてからSDKをインストールする
https://w.atwiki.jp/m_shige1979/pages/1459.html
Windowsインストール 概要 Windowsでのインストール方法 手順 サイトにアクセス ダウンロードページより、ダウンロード ダウンロード zipファイルを解凍して指定のディレクトリに配置 dataフォルダとlogsフォルダを作成する 環境変数に設定して、起動する D \ mongod.exe --dbpath "D \Tools\Works\mongodb\data" Sun Apr 07 12 39 34.328 [initandlisten] MongoDB starting pid=7540 port=27017 dbpath=D \Tools\Works\mongodb\data 64-bit host=hogehoge_pc Sun Apr 07 12 39 34.334 [initandlisten] db version v2.4.1 Sun Apr 07 12 39 34.335 [initandlisten] git version 1560959e9ce11a693be8b4d0d160d633eee75110 Sun Apr 07 12 39 34.335 [initandlisten] build info windows sys.getwindowsversion(major=6, minor=1, build=7601, platform=2, service_pack= Service Pack 1 ) BOOST_LIB_VERSION=1_49 Sun Apr 07 12 39 34.337 [initandlisten] allocator system Sun Apr 07 12 39 34.337 [initandlisten] options { dbpath "D \Tools\Works\mongodb\data" } Sun Apr 07 12 39 34.380 [initandlisten] journal dir=D \Tools\Works\mongodb\data\journal Sun Apr 07 12 39 34.382 [initandlisten] recover no journal files present, no recovery needed Sun Apr 07 12 39 34.955 [initandlisten] waiting for connections on port 27017 Sun Apr 07 12 39 34.955 [websvr] admin web console waiting for connections on port 28017 mongod.exe --dbpath データディレクトリパス で起動する
https://w.atwiki.jp/kplus/pages/24.html
Windows / 使い方 / サンプルコード / セキュリティ バグ / リンク / history サンプルコード (備考) WindowsはOSなのでコードはないが、マクロやバッチ処理にコマンドプロンプト、PowerShell、VBS、WSHがある。 本項では取り扱わないが、各専用ページにまとめる。 使用可能言語 --- コマンドプロンプト PowerShell VisualBasicScript WindowsScriptHost 文字表示 --- 処理結果 --- 処理 --- 処理結果 ---